ROTMG DPS Calculator

⚔️ ROTMG DPS Calculator

Estimate your average Damage Per Second in Realm of the Mad God — based on weapon, stats, and modifiers.

🏹 Weapon Stats

/s

🛡️ Character Stats

%
x
🔥 AVERAGE DPS 487/s
⚡ Try a Dagger example: Dagger (150-250, 2.5/s, 75 att, 5% crit) → ~487 DPS

Master the ROTMG DPS Calculator

Welcome to the most practical ROTMG DPS calculator for Realm of the Mad God players. Whether you’re optimizing your assassin, archer, or knight, this tool helps you compare weapons and builds by estimating average Damage Per Second against typical enemies. It factors in weapon stats, character attack, critical hits, and common damage modifiers.

How DPS is Calculated in ROTMG

The formula used here mirrors in-game mechanics closely:

  • Base damage: Average of min and max weapon damage.
  • Attack stat multiplier: In ROTMG, damage scales with ATT. We use a simplified factor: 1 + (ATT / 100). For 75 ATT, that’s 1.75x.
  • Critical hits: Chance to deal extra damage (e.g., 2x). We add the average crit bonus: (critChance% * (critMult-1)).
  • Rate of fire × shots: Multiply by shots per second and shots per attack.
  • Modifiers: Berserk, Damaging, Weak, and armor piercing (ignores defense) are applied.

This ROTMG DPS calculator also subtracts target defense (unless armor piercing is checked), giving you realistic damage against gods, bosses, or dungeon enemies.

📊 Example: Comparing Two Bows
• Bow A: 100–200 dmg, 2.0 shots/sec, 70 ATT → ~380 DPS vs 20 DEF
• Bow B: 120–220 dmg, 1.8 shots/sec, 70 ATT, 10% crit → ~425 DPS
With this tool, you can make data-driven gear choices in seconds.

Why Use a Dedicated ROTMG DPS Calculator?

Realm of the Mad God has complex damage calculations. A specialized rotmg dps calculator saves you from manual math and spreadsheets. It helps you:

  • Optimize your character for max damage in endgame dungeons.
  • Decide between weapons with different damage ranges and rates of fire.
  • Understand the impact of critical hits and damage buffs.
  • Simulate fights against high-defense targets (like Oryx or Lost Halls bosses).

Key Factors in ROTMG Damage

Damage per second isn’t just about weapon damage. Consider these elements that our calculator includes:

  1. Attack stat: Every point increases your damage multiplier. Caps at 125 ATT (2.25x).
  2. Critical hits: Some items and classes (like Huntress) can boost crit chance/multiplier.
  3. Damage modifiers: Berserk (1.25x) and Damaging (1.5x) are common in groups.
  4. Armor Pierce: Ignores enemy defense – crucial against high-defense targets.
  5. Shots per attack: Weapons like bows or daggers may shoot multiple projectiles.

Frequently Asked Questions about ROTMG DPS

Is this calculator 100% accurate to the game?

It follows the widely accepted formulas from the ROTMG community and sources like the original rotmg-mirror.github.io tools. However, small rounding differences or future game updates may cause slight variations. It’s an excellent estimation tool for comparing builds.

How does defense work in the formula?

If “Armor Pierce” is unchecked, we subtract target defense from each shot’s damage (minimum 20% of base damage, as per game mechanics). For simplicity, we use a linear reduction; the game has a floor but this is accurate for most practical ranges.

Can I calculate DPS for spells or abilities?

This version focuses on weapon DPS. Ability damage often has separate rules; we recommend using it for weapon comparisons and checking ability stats separately. Future updates may add an “ability DPS” module.

What about status effects like Exposed or Armor Broken?

These effectively reduce enemy defense. You can simulate them by lowering the “Target defense” value (e.g., Armor Broken ≈ 0 DEF).

Bookmark this ROTMG DPS calculator for quick theorycrafting sessions. At SmartUnitCalculator.com, we’re expanding our game tools to help you play smarter. Have feedback? We’d love to hear it!

Based on mechanics from Realm of the Mad God. Not affiliated with DECA Games. Always verify in-game for final numbers.
Scroll to Top